Child reference images for maya
Now you should have a strong understanding of the different ways you can setup image planes inside of Maya. Now you need to apply your reference image to it. You can also use the Offset X and Y axis to position the movie file different in the perspective view. Whether you're modeling or animating in Maya having some type of reference is critical for creating an accurate model, and an accurate animation. Because of this, you want to make sure that your other image plane matches this. However, this doesn't really work for the different camera views, because turning off the visibility of the camera will also turn off the image plane. Instead, you'll want to have your orthographic views setup, like the front and side views of your character sheet.
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Solved Maya how to import image plane to use as a reference image Autodesk Community
3d Model CharacterCharacter ModelingCharacter CreationMaya ModelingModeling TipsPolygon ModelingAnatomy For ArtistsAnatomy ModelsDigital Sculpting. Model Legs, 3d Anatomy, Anatomy Models, Anatomy Study, Blender Tutorial, Maya Modeling, Modeling Tips, Character Modeling, Character. You can use front, side, and top views from drawings, sketches, or photographs to help visualize your 3D model in Maya, much like an architect or engineer.
However, if you press "Spacebar" to bring up the other three orthographic views, you'll see that when you rotate the view in the perspective camera, the image plane actually rotates in the front, top and side view.
If you don't want them to be visible in the perspective view you can simply turn off the visibility of the cameras by going into the "Show" menu.
Show in Contents. Tip You can change the Alpha Gain at any time if you want the image planes to appear more or less transparent. For instance, in this scenario the character's feet on the image plane were placed so that they are directly on top of the grid line. In Maya there are several different methods you can use to setup image planes, which are the nodes that you import your reference image to.
You should see a blank image plane get placed directly at the center of the grid.
Join Ryan Kittleson for an in-depth discussion in this video, Modeling with image planes, part of Modeling Vehicles in Maya. Where can I get some good FREE reference images to try out some new skills, preferably human but good on any type.
These can be positioned in different camera views and scaled up or down to fit your needs.
Three Methods for Setting up Image Planes in Maya for Any Project Pluralsight
By default, an image plane only appears in the camera to which the image plane is connected. The Channel Box displays the keyable attributes for the Front orthographic camera.
Need more licenses? Toward the very bottom you'll find View, with that highlighted it will open another side menu.
Video: Child reference images for maya Adding reference images in maya 2011